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0x24 — character_virtual_24

Character command with one unresolved virtual call. The handler resolves a character through GetCharacterID/GetCharacterClass2, dispatches a character virtual method, and touches a character sub-manager. The vtable target still needs a dedicated trace before a higher-level label is safe.

proven— handler traced, and exercised by at least one shipped script.

At a glance

Opcode0x24 (36)
HandlerCRadiScript::Command_24
SignatureCRadiScript::Command_24(int,SCR_DATA*,unsigned int,unsigned int)
Translation unitr_script_run2.cpp
Address— debug build; click for all 3
Handler size0x274 (628 bytes)
Engine namecharacter_virtual_24
FamilyCharacters
Command size4 + extra_words * 4 bytes

Handler behaviour

Character command with one unresolved virtual call. The handler resolves a character through GetCharacterID/GetCharacterClass2, dispatches a character virtual method, and touches a character sub-manager. The vtable target still needs a dedicated trace before a higher-level label is safe.

Encoding

The command header is one 32-bit word, as described in §3 Instruction encoding:

 31            24 23            16 15             8 7              0
+----------------+----------------+----------------+----------------+
|  flags         |  argument byte |  extra words   |  0x24          |
+----------------+----------------+----------------+----------------+

Bits 8–15 give the number of 32-bit operand words that follow. Bits 16–23 are handed to the handler as a bitfield; on character commands bit 0 normally says whether a character selector word is present. Bit 31 is the keep-going bit.

Operand fields

6 documented fields. input fields are read from the command's operand words; derived fields are computed from other fields rather than stored separately.

FieldRoleMeaning
byte91_modeinputMode selector for byte91; the handler branches on it.
characterinputThe packed 32-bit character selector word. Its low half is the character id and byte 2 is a secondary class/variant input; see character_number and character_variant.
modeinputHandler path selector taken from the argument byte. The meaning is specific to each command.
mode_floatinputFloat parameter for mode.
mode_float_wordinputRaw word behind mode_float, consumed by the mode path; its exact role in the virtual call is untraced.
upper_modeinputMode selector for upper; the handler branches on it.

Engine calls

Engine functions this handler was observed calling:

  • CCharacterManager::GetCharacterClass2(int,unsigned int,const CCharacter*,unsigned int)
  • CCharacterManager::GetCharacterSubManager(int)
  • CMotionSwitchData (sub-manager 0x16)
  • CRadiScript::GetCharacterID(unsigned int&,unsigned int&,unsigned int*,SCR_DATA*,unsigned int)

Bit masks

Masks the handler applies to its argument byte or operand words:

0x0001 0x0003 0x0004