0xC6 — PERSON_LINK
Resolves character/person abstractions and updates person record fields directly; no other named engine calls in the traced body.
traced— handler traced, but no shipped script uses this opcode, so the operand layout rests on the trace alone with no real data to check it against.
At a glance
| Opcode | 0xC6 (198) |
|---|---|
| Handler | CRadiScript::Command_c6 |
| Signature | CRadiScript::Command_c6(int,SCR_DATA*,unsigned int,unsigned int) |
| Translation unit | r_script_runc.cpp |
| Address | — debug build; click for all 3 |
| Handler size | 0x268 (616 bytes) |
| Family | Person, battle and effects |
| Command size | 4 + extra_words * 4 bytes |
Handler behaviour
Resolves character/person abstractions and updates person record fields directly; no other named engine calls in the traced body.
Encoding
The command header is one 32-bit word, as described in §3 Instruction encoding:
31 24 23 16 15 8 7 0
+----------------+----------------+----------------+----------------+
| flags | argument byte | extra words | 0xC6 |
+----------------+----------------+----------------+----------------+Bits 8–15 give the number of 32-bit operand words that follow. Bits 16–23 are handed to the handler as a bitfield; on character commands bit 0 normally says whether a character selector word is present. Bit 31 is the keep-going bit.
Engine calls
Engine functions this handler was observed calling:
CRadiScript::GetAbstractionCharacterNumber (×2)