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0x69 — primitive_helper_byte

Primitive helper byte setter. It selects helper slot handler_arg_byte & 7 and stores handler_arg_byte >> 3 at helper offset +0x0C.

proven— handler traced, and exercised by at least one shipped script.

At a glance

Opcode0x69 (105)
HandlerCRadiScript::Command_69
SignatureCRadiScript::Command_69(int,SCR_DATA*,unsigned int,unsigned int)
Translation unitr_script_run6.cpp
Address— debug build; click for all 3
Handler size0x20 (32 bytes)
Engine nameprimitive_helper_byte
FamilyPrimitives, textures, sound and movies
Command size4 + extra_words * 4 bytes

Handler behaviour

Primitive helper byte setter. It selects helper slot handler_arg_byte & 7 and stores handler_arg_byte >> 3 at helper offset +0x0C.

Encoding

The command header is one 32-bit word, as described in §3 Instruction encoding:

 31            24 23            16 15             8 7              0
+----------------+----------------+----------------+----------------+
|  flags         |  argument byte |  extra words   |  0x69          |
+----------------+----------------+----------------+----------------+

Bits 8–15 give the number of 32-bit operand words that follow. Bits 16–23 are handed to the handler as a bitfield; on character commands bit 0 normally says whether a character selector word is present. Bit 31 is the keep-going bit.

Operand fields

3 documented fields. input fields are read from the command's operand words; derived fields are computed from other fields rather than stored separately.

FieldRoleMeaning
slotinputIndex into a runtime table owned by this command's subsystem.
valueinputThe value the condition compares against.
yieldderivedPause the script here for one game frame; the next command runs on the following update. Lines without it keep running immediately.

Engine calls

Engine functions this handler was observed calling:

  • (inline)

Bit masks

Masks the handler applies to its argument byte or operand words:

0x0007